REQUIREMENTS: All USRA sanctioned races have license and iRating requirements. TNT Truck Series requires a C3.0+ License and 1000+ iRating. XRS B-Class requires a B3.0+ License and 1000+ iRating. It is the responsibility of every USRA league member to maintain these requirements throughout the season to be eligible for each league race. If a driver falls below the outlined requirements they will become ineligible until requirements are met.
SPORTSMANSHIP: All members are required to show good sportsmanship and be respectful of their fellow drivers, the league, and of the series officials. This applies at ALL TIMES, whether before, during or after the actual race. Sportsmanship and reckless driving penalties will be strictly enforced.
OVERAGGRESSIVE DRIVING. Continually placing yourself in a position to wreck yourself, and more importantly others will be noted by officials and will be dealt with accordingly. This may include a week or more suspension. It could also mean going home and finding a new place to race. See rule number one. Net-code issues are part of simulated racing over a public network, and we all know that there is a potential for "assumed contact". Don't put yourself in a bad spot and become a potential victim of a net-code incident. Allow room when you are racing another competitor closely.
DISCIPLINARY PROBATION: Certain multi-step penalties will carry an initial penalty of VERBAL WARNING/PROBATION, with a follow-up suspension penalty, if necessary. Penalties that carry an initial step of probation include:
- Contact with another previously uninvolved car after attempting to rejoin the field (2nd infraction = EOL for start of next scheduled race - 3rd infraction = one week suspension)
- Reckless driving (2nd infraction = one week-suspension);
- Flaming or disrespectful comments towards another party or league official (2nd infraction = one week suspension);
- Intentionally causing a yellow flag period (2nd infraction = one week suspension);
- Horseplay (2nd infraction = EOL for start of next scheduled race - 3rd infraction = one week suspension)
- Inside yellow line violations at Daytona and Talladega (2nd infraction = EOL for start of next scheduled race - 3rd infraction = one week suspension)
- Pit road lane violations (2nd infraction = EOL for start of next scheduled race - 3rd infraction = one week suspension)
- Jumped starts/Jackrabbit starts (2nd infraction = Yellow thrown and leader will receive an EOL - 3rd infraction = EOL for start of next scheduled race)
Repeated violations occurring while on probation for the initial infraction will result in a follow-up suspension, as described above.
CHATTING: No iRacing radio coms or chatting after the one-to-go indication has been given to the leader, except for the word "SORRY", the phrase "LEADER COMING" or “PIT IN” and simple, concise reporting to admins of other members warping. Excessive chatting, regardless of content will draw warning for first offence, then a mute for the remainder of the session. We have a Discord league chat set-up if you would like to use that to communicate with other drivers which there are no restrictions.
Trolling/Profanity: No profanity, name-calling, criticism or other disrespectful comments allowed on any public iRacing channel. Cursing at another member, the league or a league admin will result in the offender being muted for the remainder of the session and will be placed on a one-month probation. Any repeated occurrence while on probation will result in a one-month suspension from the league.
Warping/Blinking: On the first indication of warp, as reported by another competitor, the offender will draw a verbal warning. On the second indication of warp, as reported by another competitor, the condition must be verified by at least one other competitor immediately. If verified by 2nd competitor, then admins will issue EOL to the offender. A post-race review will be conducted to verify the warp issue, If found to be false, then the driver that made the initial claim and the driver verifying the claim will both receive a -5 point penalty. This is to prevent harassment. On the third indication of warp, as reported by another competitor, the condition must be verified by at least one other competitor immediately. If verified by 2nd competitor, then admins will issue DQ to the offender. A post-race review will be conducted to verify the warp issue. If found to be false, then the driver that made the initial claim and the driver verifying the claim will receive a -5 point penalty
PIT CYCLE CAUTIONS: In the event that a caution comes out during a pit cycle and cars get caught a lap down NO WAIVE AROUND'S WILL BE ISSUED and you will be required to race from the position that iRacing places you. If this happens keep the radio coms closed as race control will not make adjustments. Please refer to the above "Chatting" league rule in regards to this.
INCIDENTAL YELLOW FLAGS: Anyone causing a caution, whether net-code related or not will be given an EOL penalty. There is no disputing penalties and EOL’s are final.
INSIDE YELLOW LINE: Drivers may not pull alongside another car with any portion of their race vehicle while below the yellow line at any point on a superspeedway (Daytona/Talladega) while under green. If they do so, then they must fall back completely behind the car that they pulled alongside of while they were on the yellow line before attempting any subsequent pass attempt on that car. Under no circumstances will a driver be allowed to gain a position at the start/finish line if ANY part of the pass was made while said driver was on or below the yellow line. Since it is too difficult to establish just how far across the line is too much, the line will be drawn right on the yellow line's outer boundary. That means, if you so much as touch it ANYWHERE on the track while attempting to gain a position on the driver directly in front of you without being forced down there by direct contact, then you must fall back behind the car. However, if you are being challenged by another car on the outside and you, as the inside car touch the yellow line then you may hold your ground and race for the position. This rule applies only to the driver touching the yellow line while making a challenge to advance his position on the inside lane. Furthermore, any driver touching the apron (the area below the apron boundary line) that results in contact with another car that results in one or both cars being involved in a wreck and related yellow flag will be given credit for the incident, and will be given an EOL penalty.
PIT ROAD ETIQUETTE: Outside (Right) required to be used for incoming traffic, and you must stay in outside lane until you get to within four (4) pit box lengths (including yours) of your pit box. You cannot cross over the line to the inside lane until you are within the window described above. You cannot pass to the inside lane unless the car in front of you is severely off pace. When exiting your pit box you must stay in the inside lane until it is safe to move to the outside lane. If you are in violation of any of the above you will be given an EOL penalty. Offences will be protest-based only. Admins will not hand out EOL penalties unless a protest is brought to our attention.
BLOCKING: There is a fine line between aggressive blocking and taking the driver behind's line away. If you erratically change lanes to block another driver on a straight-away and cause a wreck that results in a yellow flag, then the blocking driver will be given an EOL penalty. But be advised, just because the driver in front moves down in the corner directly in front of you to protect his position, that isn't considered over-aggressive blocking.
BUMP-DRAFTING: No bump-drafting allowed in the corners. That means the corner entries, as well. If you wreck another driver due to bump-drafting him in the corner then you will be ruled at fault for the incident and issued an EOL.
STARTS AND RESTARTS: The leader may choose his lane for starts and restarts. The leader controls the start and restarts. If the pole-sitter is given an EOL before the start of the race, then the P2 driver becomes the leader and the controlling driver. On all restarts, the leader is responsible to maintain pace speed and a steady line from turn three all the way until after pace car has pulled completely off the race track. If the green light comes on first, then the race is on. Adjacent front-row car cannot be ahead of leader when the leader fires or when the green light comes on. Once the leader accelerates, the race is on. On all starts and restarts, drivers are required to maintain no more than a one and a half car length distance between themselves and the car in front of them, and cannot break the plane of the rear bumper of the car in front of them until the racing has begun. Also there is no switching lanes before the start/finish line, no laying back and jumping other drivers. Any driver that gets caught getting an advance run on the driver in front of them or switching lanes before the srbefore the pole-sitter/race leader has fired or the green light comes on, whichever comes first, and fails to immediately fall back inline and behind the car that was jumped will be blacked flagged for 30 seconds.
RETALIATION*: If you have a problem with another driver, it should be settled after the race has concluded, and somewhere other than any public form owned and operated by the league (ie. Facebook page) It will NOT be settled while in one of our league race sessions. Anyone that deliberately and physically targets another league member while connected to our race session will be suspended from the league for a minimum of one race. If the act is deemed as retaliation* by the admins, then the offender will be suspended for one month for the first offence, or permanently for a repeated offence. A member may request reinstatement one month after his first offence, but approval for reinstatement must be by a majority vote of league admins.
*Definition of retaliation: Majority ruling by admins, or by admission a member deliberately and maliciously wreckign another driver's car during a league session, where the act can reasonably be linked to a prior public incident or hostility between the two drivers.
COMMUNICATIONS: All participating racers must have a working iRacing two-way voice chat communications system, and be able to clearly communicate with Race control (admins) in order to race in any USRA event. We perform random checks on this as required. If you are found to be non-compliant, then you will be removed from the session at that time. If, at any time during the race event you are unable to communicate with officials, then you may be removed from the session immediately, depending on the urgency of the situation at hand. We recommend that you keep a spare headset handy, and check your radio functionality at the beginning of your sessions.
CAR NUMBERS: Car numbers must be approved by the league admin in order to be used in league competition. Car numbers are assigned to drivers after they register with the league. However, any league member that is considered as "stagnant", or that has not raced in a league event for a period of 5 consecutive races is subject to lose his assigned car number upon it being requested by another league driver. New members that fail to start their first race with the league within 3 weeks (3 races) are subject to lose their number assignment and/or be removed from the league.
LAPPED CAR ETIQUETTE: Lapped cars must yield to lead-lap cars immediately. If you're on the tail-end of the lead lap and getting pressure from the leader, once the leader gives you a verbal notice to move out of the way then you will be held responsible for any incident that occurs as a result of the leader trying to pass you. Lapped cars racing lead-lap cars WILL NOT BE TOLERATED. In the event this occurs the lapped car will be given a verbal warning. If the lapped driver does not comply you will be removed from the session and given a -2 point penalty after the race.
BLACK FLAGS: Black flags are final, and will not be cleared by admins regardless of their nature with the ONLY exceptions being wrecked cars not maintaining pace speed or passing the pace car. All other instances will be final and not disputable.
BANKING OFF THE WALL: Banking off the outside wall in the corners, when used to gain a performance advantage is not allowed. While occasional contact with the outside wall happens, it will be a judgment call by the admins during the post-race review on deciding if a penalty is called for. Any driver found to be banking walls on 2 or more consecutive laps will be given a -5 point penalty.
TIE-BREAKERS: In the event that two or more drivers have the same number of championship points at the end of a series, the deciding factor will be the number of race wins for the current series' season. In the event both drivers carry the same number of championship points and number of wins we will host a 20 lap shootout at a track of our choosing between these two drivers to determine who the league champion is.
DISABLED CAR ETIQUETTE: Any car that runs out of fuel gets stuck in the grass, can't move for whatever reason, or otherwise slows to more than 5 mph below pace speed must IMMEDIATELY, upon request from any driver behind him CALL THE TOW TRUCK or otherwise remove them from the race track. Failure to comply will result in:
a) if the offense is caught and officials notified during the race, then a green-flag period BLACK FLAG will be issued against the offender.
b) If officials aren't notified during the race, but it is found during post-race review then a -5 point penalty will be enforced.
Vehicles that run out of gas on the last lap may not be assisted in any way by another vehicle in crossing the start/finish line. Any driver that assists another disabled driver by pushing him while under yellow-flag conditions or on the last lap of a race will face the same penalty outlined above.
POST-RACE POLICY: Directly following the races conclusion the race winner must complete the victory lap and will be given time to safely get back to the start finish line for post race celebration (burnout/donuts) which will allow for admins to capture victory images for the weeks hero card. All other cars are to slow on the back stretch of the victory lap to give the race winner space or pull their vehicles into the pits.
**NON-BROADCASTED OR HOSTED PRACTICE RACES ONLY** As we have always done, once the checkered flag comes out and all cars have crossed the start finish line, it is an all-out demo derby free for all. If you wish to not participate feel free to pull it in the pits and exit your vehicle. Again this is not to happen on official league races.
LEAGUE SCORING (Bonus Points):
Lap Led = 1 points
Lead most laps = 1 point
Pole Winner = 1 point
Clean Race Bonus = 5 points (must be no more than 1 lap down to receive this)
SOCIAL MEDIA ETIQUETTE: League members are encouraged to share to USRA Racing's Facebook page. However, any league member caught disputing, arguing with other drivers, or using slander against the league and its admin body will be first given a warning in writing, and second offenses will result in removal from the league without warning.
DISPUTES: Disputes MUST be filed by sending the league admin a PRIVATE message via Facebook. Disputes must be received within 24 hours of the completion of the event in question.
** League rules are subject to change at admins discretion at any point during the season if deemed necessary. All league members will be notified of league rule changes via iRacing message as well as Facebook post, it is the responsibility of all league members to check for these messages as ignorace to rule changes is not an excuse for not abiding by them.